Post LD48 update


I took some time after LD48 and updated the game with some polish and features to make it more playable

  • Added a main menu and pause menu
  • Added a settings menu with sensitivity settings to both the main menu and pause menu
  • Added a highscore system at the end of a run, your current run is added in (if it is in the top 10 scores) and shown in green
  • Added new UI and sound effects for kill combos
  • Added bounce shots, allowing you to bounce shots off walls and around corners to earn a small heal
  • Adjusted the taking damage effect and added a slight screenshake
  • Adjusted the overall balance, spawn rate, difficulty and scoring across the game, overall should ramp up difficulty a tiny bit slower (to make room for more interesting levels later)
  • Some small optimizations to prevent the game slowing down too much as more enemies spawn in deeper floors

Eventually I want to add more interesting levels and variety with enemies, but for now I'm happy with how the game feels as a quick little high score-challenge fps challenge game

Files

pressure-win64.zip 201 MB
Version 27 Apr 30, 2021
pressure-linux64.zip 114 MB
Version 4 Apr 30, 2021

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